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"bob h" <omn### [at] charternet> wrote in news:3c4210f3$1@news.povray.org:
> A filter 2 added to a rgb 0.5 is okay, but filter 2 with a rgb 0.6
> (multiplies out to 1.2) is not.
I was unable to duplicate any unusual behavior with the following test
scene.
plane {z, 3 hollow pigment {checker rgb <1,0,0>, rgb <0,1,0> scale 0.5}
finish {ambient 1}}
box {<-1,-1,0> <1,1,1> pigment {rgb 0.6 filter 2}}
camera {location z*-3 look_at 0}
I will try to confirm your bug if you can post a scene which demonstrates
what you are talking about.
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