"Simon Adameit" <gom### [at] gmxde> wrote in news:3c1f6cd8@news.povray.org:
> About that background thing, how do you all render Chris Colefax
> galaxys with antialiasing without destroing the stars?
Use galaxy.sf rather than galaxy.bg to generate the starfield. Starfields
generated with galaxy.sf will survive antialiasing while other starfield
types won't.
Another galaxy-related pitfall is that you'll need to add triangle_wave to
the pattern declaration for BGMilkyWay in galaxy.bg if you want to use the
milky way background in Pov 3.5.
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