Warp <war### [at] tag povray org> wrote in <3af29a80@news.povray.org>:
> Don't yet discard triangle meshes completely. With them that same
> scene
> will probably render in 10 minutes or something like that...
I would love to try it, if for nothing else but to compare the render
times. But I'm afriad the math required to build the mesh is beyond me.
Do you have a dodecahedron mesh model I can try in my scene?
--
Rich Allen
(Remove SPAM from my address to reply by e-mail)
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