Warp <war### [at] tag povray org> wrote in <3aeff675@news.povray.org>:
> Christoph Hormann <chr### [at] gmx de> wrote:
>: Another possibility would be using a mesh, but you can't CSG it, unless
>: you use megapov and it's solid mesh feature.
>
> This is definitely the fastest solution.
Thanks guys, I'll see what I can do with meshes. Any pointers to
already-calculated mesh files? <smile>
--
Rich Allen
(Remove SPAM from my address to reply by e-mail)
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