Chris Huff wrote:
>Takes an object to use for insideness checks, the object could be
>declared or specified directly. Meshes generated with the "tesselate"
>feature could use this by default, unless something else is specified.
>
To prevent confusion, the default should be the same as the current mesh.
Also you do not always want a mesh to be solid.
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
Post a reply to this message
|