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Wasn't it Jide who wrote:
>Athlon, 512 Mb ram, Win ME, beta 8
>
>Landscape.pov in the advanced dir gives the following errors
>if #declare use_iso=true;
>
>Rendering Error: Problem in Evaluate_TPat.
>
>Returned from renderer with error status
>
>If you try it 4 times in a row Pov crashes.
>The message box says:
>Rendering Error: Out of memory. Cannot allocate 2056 bytes for fn: stack.
This appears to be an instance of "if an isosurface is the first
function parsed, then things go horribly wrong".
A workround is to add "#declare foo=function{0}" at the top of the
scene.
--
Mike Williams
Gentleman of Leisure
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