Wasn't it Rafal 'Raf256' Maj who wrote:
>Christopher James Huff <chr### [at] mac com> wrote in news:chrishuff-
>1C8### [at] netplex aussie org
>
>> The only benefit is less typing.
>
>that saves time and is more comfortable
If your main objective is to save typing, then you might consider using
the existing keyword expansion and/or codelist features.
Keyword your Keywod
suggestion Expansion
texture @tex tex[TAB][TAB]
material @mat mat[TAB]
finish @fin fini[TAB]
normal @nor nor[TAB]
color_map @cmap co[TAB][TAB][TAB]
normal_map @nmap nor[TAB][TAB][TAB]
sphere @sp sph[TAB]
box @bo box
plane @pl pl[TAB][TAB]
torus @to to[TAB][TAB][TAB]
superellipsiod @sup sup[TAB]
blob @blo bl[TAB][TAB]
brilliance @br bril[TAB]
diffuse @di di[TAB][TAB]
The difference in the number of keystrokes is fairly minimal, but
keyword expansion and codelist have the following advantages:-
1. The resulting code is readable.
2. ALL the POV keywords are supported.
3. Easier to remember. E.g. you don't have to remember whether @br is
short for "brilliance" or "brightness".
4. You can use it to generate scenes that are compatible with previous
versions of POV.
--
Mike Williams
Gentleman of Leisure
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