POV-Ray : Newsgroups : povray.general : Isosurface media question : Re: Isosurface media question Server Time
11 Aug 2024 11:26:23 EDT (-0400)
  Re: Isosurface media question  
From: Peter Popov
Date: 8 Sep 1999 03:59:26
Message: <TRbWN3uSO16xqXVP8KZGGvlRAmvy@4ax.com>
On Tue, 7 Sep 1999 21:14:16 -0400, "Bill DeWitt"
<the### [at] earthlinknet> wrote:

>Never mind....
>    ...contain it in a torus of the same size and then use color_map to take
>away rings....

That's what I do, or you can try (if the 'min' function works for
isisurfaces)

min (1, sqrt( y*y + (sqrt(x*x+z*z)-1)*(sqrt(x*x+z*z)-1) ))

John sent mi this function per my request for a toroidal 'wood'
pattern, so it's not clipped like the cylindrical or spherical
patterns are. The change applied above should make it a unity toroidal
pattern clipped to 1.


Peter Popov
ICQ: 15002700


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