Wasn't it roelof who wrote:
>Hi,
>I have a problem im trying to get a texure on this texure map.
>
>if created a png image to show what i want to see and what i dont want to
>see.
>on the bits i do show i want a some sort of rusty texure if created(far from
>perfect yet)
>but it only seems to show the red whit not a single bit of grey.
>i know its not the texure itself because it does work on a normal box.
>could anybody tell me what im doing wrong
The "metal_roest" is being affected by the "scale 100" that applies to
the texture map, and you're seeing a tiny bit of that pattern that just
happens to be all red. Scale it back down by a factor of 100 and you'll
see the grey bits.
[1 pigment {metal_roest scale 0.01} ]
--
Mike Williams
Gentleman of Leisure
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