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Wasn't it Alex Kluchikov who wrote:
>Mike Williams wrote:
>>Rather than using stone textures, have you considered using more regular
>>patterns? It might be easier for people to recognise the transformations.
>>
>>(It's also easier to cheat, like I've done here).
>>
> Incredible! It looks like fractals. I like it. How have you done this? Will
>you post the source? Or, may be, explain the method, please. I think, I
>recognise the transformations :)
Sorry to disappoint you, but it's just an image map of a fractal
(created in Ultrafractal) used as a POV function pattern.
--
Mike Williams
Gentleman of Leisure
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