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On Thu, 16 Mar 2000, Ken wrote:
>
>
> Bill DeWitt wrote:
>
> > You stopped before it got hairy. Mouse placement of objects gives you odd
> > decimal values like the 3.6333333 or 7.142857. Often you see modeler files
> > that have values like 12.0023 in scenes that clearly do not have that kind
> > of a problem with tolerances.
>
> That is one of the reasons I hate using a mouse in a 3D graphics
> environment. Their precision sucks big time.
Yeah........hand scripting is so precise...there is something elegant
about it :)
I mean a box thats 1,1,1 units in size is elegant....but 1.00345, 1.00673,
1.00892 ? looks messy (well at least I think so)
> --
> Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
>
>
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