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On Sun, 30 Mar 2003, Thorsten Froehlich wrote:
>In article <Pine.GSO.4.53.0303301152250.15852@blastwave> , Dennis Clarke
><dcl### [at] blastwaveorg> wrote:
>
>> I have just read this thread and am filled with the urge to ask the same
>> question that I have asked many times before :
>>
>> Why is there no Official build for Solaris?
>
>The team has one maintainer for every platform with official support. And
>official versions require official support. Which requires detailed
>knowledge about the system being supported. It is more than just compiling
>POV-Ray. So we just follow a conservative approach in not making official
>versions available we cannot promise we will be able to support. There is
>nothing keeping from anybody else making unofficial versions available. In
>essence, official support is the only difference between official compiles
>and unofficial compiles of the official source code.
In that case I guess it will be OK for the people at www.blastwave.org to
go ahead and package up POV-Ray for Solaris and then release that build
to the Solaris community as an unofficial build.
>
>> In the past I have exchanged emails with Mark Gordon on this topic and
>> the answer is generally the same every time : you need the Sun hardware.
>
>Indeed, without it is hard. Of course, those are easy to get access to for
>some people, but access and time are two different stories ;-)
Thankfully the blastwave crew has a membership full of die-hard Sun types
that can easily program their way through the builds. I don't expect that
we will change the code unless there are valid reasons to avoid compiler
warnings or errors.
>
>> I have wanted to build a correct and optimized build of POV-Ray for quite
>> some time. Building the previous revisions was no big deal but the latest
>> rev caused me some issues. Yes, I am sure that I can build it in its most
>> recent edition but that is not the point.
>
>Well, the build issues on various non-Linux Unix versions are being
>addressed, and some pieces of it (like 64 bit compatibility) will be
>available in 3.51 source code. It will only get easier to compile and run
>POV-Ray on multiple Unix platforms in the future.
I see that there has been work done in that area and with luck POV-Ray will
post respectable performance numbers while being consistent across the
different architectures.
>
>> Since I have
>> built and funded the site, and Sun Microsystems is behind me on this, why
>> is there no official build for POV-Ray for Solaris?
>
>Well, just having the hardware and software obviously isn't enough for an
>officially supported version as pointed out above. There is more to it, and
>there is also a "political" aspect: Once we soften our stand of when a
>compile is official, we also get users of other platforms asking for the
>same.
I agree and see your point clearly.
>
>The users of Power, MIPS, PA-RISC or Alpha based systems with their
>multitude of Unix (-like) systems will want their official version as well.
>
>> After all, doesn't POV-Ray deserve to be chewing up CPU cycles at every big
>> Sun server farm all over the world? :)
>
>Well, given that the POV-Ray 3.x does not support multithreading or any
>other means of easy way to run efficiently on multiprocessor systems with
>all features working, there isn't too much point to it. Otherwise I would
>really love to run compile and run POV-Ray on this
><http://www.rz.rwth-aachen.de/hpc/SUN/index_e.html> baby at my current
>university assuming I would find the time next to graduate studies ;-)
Ah yes, the old multi-threading issue that has haunted POVRay users for many
years. I think that a complete rewrite of the code would be required to get
POV-Ray to dispatch POSIX compliant worker threads. The thread model problem
is a big one when one considers that you support Windows and Linux. One can
only shudder at the work load required to make POV-Ray a multithreaded ray
tracing engine.
>
>So it is not lack of interest that prevents an official version, but it is
>lack of feasibility taking into account all of the various issues I pointed
>out above.
>
>Sorry!
Hey, I can always built it myself!
Thanks for the quick reply :)
Dennis Clarke
dcl### [at] blastwaveorg
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