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Wasn't it SharkD who wrote:
>Warp <war### [at] tag povray org> wrote:
>> SharkD <nomail@nomail> wrote:
>> > I was wondering if there were a quicker alternative that I hadn't
>> >thought of?
>>
>> You could always try to create a triangle mesh from those functions.
>> The code will be quite complicated, but the result will render extremely
>> fast.
>>
>> --
>> - Warp
>
>Thanks, that's a good idea. I was hoping to avoid doing this though, as it's a
>bit more involved.
There's a macro by Ingo Janssen that creates a mesh2 of smooth triangles
from a set of parametric equations. It's an awful lot faster than
parametric isosurfaces, and you can save the mesh to a file.
See: http://www.econym.demon.co.uk/isotut/param.htm
--
Mike Williams
Gentleman of Leisure
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