POV-Ray : Newsgroups : povray.off-topic : Help! : Re: Help! Server Time
7 Sep 2024 19:14:20 EDT (-0400)
  Re: Help!  
From: Patrick Elliott
Date: 1 May 2008 00:45:31
Message: <MPG.2282f8b8e15ace7098a152@news.povray.org>
In article <4818923d$1@news.povray.org>, dne### [at] sanrrcom says...
> Patrick Elliott wrote:
> > Would have probably made a HUD for that if I was doing it,
> 
> HUDs came out about a month after I gave up. :-)
> 
Ah..

> > pay to "upload" the result to SL. Thought it would be a nice solution t
o 
> > something I considered doing, but... What a fracking pain.
> 
> Strange. I read on their blog recently you could just use Bryce to make
 
> some geometry and use it. Maybe I misunderstood, or the article wasn't 
> completely clear.
> 
Maybe you could. Bryce may actually export the correct sort of tri-color 
png file needed to do it. I will have to look at that.

> > Things are improving though, especially now that the client in open, bu
t 
> > there are just some things that are damn stupid still, and no idea when
 
> > they might be fixed.
> 
> Yeah.  Like I said, interesting idea, suboptimal execution. At some 
> point, someone will get it right and eat their lunch.
> 
Well, they spent a lot more time thinking about how to get the data to 
and from the client and run sims on servers, than they did making the 
client work. I would have imho, done things more the other way around 
(or found someone that had a clue to work on the front end, while I 
worked on the back). 

-- 
void main () {

    if version = "Vista" {
      call slow_by_half();
      call DRM_everything();
    }
    call functional_code();
  }
  else
    call crash_windows();
}

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