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In article <web.44117c74865d0b936c4803960@news.povray.org>,
Tin### [at] hotmailcom says...
> Patrick Elliott <sha### [at] hotmailcom> wrote:
> > Just random wandering in my mind led me to think about cartoon rendering,
> > specifically the black edges. I seem to remember maybe someone trying
> > this before, but not sure. Anyway, in the anti-aliases step, if one
> > wanted to, couldn't one sort of make something over a certain threshold
> > black or darken the line, so it looks like it was drawn? I figured,
> > something like:
> >
>
> Had to search to find this, but I remembered it from a few years back (2002)
> by Simon Adameit.
>
>
http://news.povray.org/./povray.binaries.images/thread/%3C3d3edd19%40news.povray.org%3E/
>
>
http://news.povray.org/povray.binaries.images/thread/%3C3d3fd84f%40news.povray.org%3E/?mtop=2
>
> The effect processes a scene and detects normal and depth edges (as opposed
> to color area edges) to give a cartoony like look.
>
> And the finalized scene file:
>
http://news.povray.org/povray.binaries.scene-files/attachment/%3C3d40482f@news.povray.org%3E/p_main.pov.txt
>
Hmm. Thought so. I wonder what a version like my idea would do instead,
but being not so great at coding in C... lol
--
void main () {
call functional_code()
else
call crash_windows();
}
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