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Just random wandering in my mind led me to think about cartoon rendering,
specifically the black edges. I seem to remember maybe someone trying
this before, but not sure. Anyway, in the anti-aliases step, if one
wanted to, couldn't one sort of make something over a certain threshold
black or darken the line, so it looks like it was drawn? I figured,
something like:
Ink_Edges = 0 -> 1
1 = 100% dark, I.e. make the pixel black, anything else is darkened by a
percentage.
Ink_Threshold = 0 -> 1
Determines when the darkening happens, this is "over" the normal AA. So
if AA is set at a threshold of .1, you could make the ink threshold .5
and it would only "ink" things if the color difference is 60%, not 10%,
like the AA.
Anyway, just an odd thought I had for what someone might do to fiddle
with trying to make POV-Ray "look" like cartoon art. I think I remember
someone doing something similar before though....
--
void main () {
call functional_code()
else
call crash_windows();
}
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