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In article <web.40b79fbc27c58a6a908e04100@news.povray.org>, nomail@nomail
says...
> > Hmm. No, I mean that when you click browse, you can't just type the name
> > in and have TMPGEnc know where to find it, it will look in 'its' default
> > folder, not "POVimages". You have to actually click through the file
> > dialog until you are in the right directory and select the file from
> > there. I assume this is likely what you are doing wrong, but I can't be
> > sure. If not, then I haven't a clue. BMPs are one of the default files it
> > should read. I suspect that it is actually incorrectly saying "Invalid
> > Video Source", when it *should* be saying "File Not Found". If you don't
> > see the bmp files in the file list or "POVimages" in the box at the top
> > left, then you are not pointing TMPGEnc to the right place to find them.
> >
> No, after I clicked "browse," I changed the directory in the "Look In" box
> to POVimages and put "clockdemo00.bmp" in the "File Name" box. Still, an
> utter failure.
>
While I think Thornsten is going overboard a bit... After all, everyone
has to learn before they become expert enough to do something, he does
have a point. Are you sure for instance that clockdemo00.bmp is even a
file in that directory? The last time I ran animations it started with
01, not 00. Though, that may have changed in the new version of POV-Ray
for all I know. In any case, you should always *click on* the file in the
list to select it, just to make sure. That way you know for certain you
are looking in the right place and that the file you are giving TMPGEnc
is actually in there.
--
void main () {
call functional_code()
else
call crash_windows();
}
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