POV-Ray : Newsgroups : povray.newusers : Can't Access Certain Commands in Tools : Re: Can't Access Certain Commands in Tools Server Time
30 Jul 2024 20:27:17 EDT (-0400)
  Re: Can't Access Certain Commands in Tools  
From: Patrick Elliott
Date: 23 May 2004 15:57:04
Message: <MPG.1b1aafaca47b9dad989a56@news.povray.org>
In article <40b0e28c@news.povray.org>, tho### [at] trfde says...
> In article <web.40afc50027c58a6ad5551b880@news.povray.org> , "CFM" 
> <nomail@nomail> wrote:
> 
> > OK, I think I spotted the problem. I couldn't understand you. I assumed the
> > version of POV-ray I'm using rendered all the pics in one file:
> > clockdemo.pov. Instead, my program rendered each picture and automatically
> > stored them in a separate FOLDER somewhere else.
> 
> Well, that implies you didn't pay attention to the installer when it asked
> you if you want your files stored there.  Of course, the documentation also
> tells you where the files go.  It would be a really good idea to read it!
> POV-Ray doesn't include over 800 letter-size pages of documentation for
> decorative purposes only ;-)
> 
>     Thorsten
> 

Bit of a thought on this.. Has anyone ever considered providing a 
separate 'Animation_File=' option, so you can redirect frames of 
animations to a specific place? Like I pointed out to CFM, if you first 
run the animation without animation options, it will produce a clock=0 
image, so when most programs are asked to generate a movie from them it 
incorrectly duplicates the first frame. Having frames from animation be 
optionally placed in a separate location, when animation is turned on, 
would make things simpler. Especially since you could easily delete the 
contents of that directory when finished with them, without worrying 
about deleting all your other images along with the animation frames. It 
imho doesn't make a lot of sense for them to end up in the same place as 
still images.

-- 
void main () {

    call functional_code()
  else
    call crash_windows();
}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.