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In article <web.40a9109927c58a6a5af6886c0@news.povray.org>, nomail@nomail
says...
> > You just run the program and it will give you a list of options to encode
> > to. I don't know enough about what each does to say exactly, but some are
> > MPEG-2 for DVD, etc. I think you also pick the specific encoder to use
> > too. Most people are probably using DivX or one of the other popular
> > ones. Some are oddballs that work in some players but not others, etc,
> > mainly do to bugs in the way the players deal with the codec. Some codecs
> > like AngelPotion are just junk to begin with, crash and produce
> > intentionally bad files (popular with the truly cheap pron sites..)
> >
> > In general, once you install a version of the DivX or other codec, then
> > 'all' players on your system, from Windows Media Player, to WinAmp 5, to
> > DivX Player, etc. will all recognize the movie and play it without a
> > problem, which should answer your other question about which players can
> > play the movies.
> >
> > If you plan to use PNG files to save space, but still have all the color
> > and quality (Where jpg loses quality and gif loses color), then you may
> > need to get the reader for TMPGEnc for PNG. Someone said that the
> > original file in these news groups was corrupted (or at least their
> > download was), so try getting it from my web site at:
> >
> > http://www.geocities.com/shadowfyr2/cg/vfpng.zip
> >
> > I tested the archive of mine and it is OK. It also should now be easier
> > for me to point people to as well. lol
> >
> > The instructions for how to install these are someplace in the TMPGEnc
> > docs I think..
>
> OK, I clicked onto the TMPGEnc program, and came up with a window that asked
> me what format I wanted. I clicked on NTSC under Video-CD. I then was
> brought to a page that said to select the source file. There was a video
> file box and an audio file box. I clicked the browse button next to the
> video file box. Another window then opened with an empty file name box. I
> guess I was supposed to enter the name of the file I want converted into a
> video. That would be clockdemo.pov, however it was not listed, and not
> recognized, either. I set the program to retrieve the file out of the
> correct directory, too. Still, nothing worked. What's wrong?
>
>
Ok.. First off, it can't 'run' POV files. It can only take images and
compress them into a video stream. So, what you need to do is run the
clockdemo.ini file inside POVRay. The ini file includes the information
needed to tell POVRay how many frames to create, etc. These frames will
probably be called something like clockdemo1.bmp, clockdemo2.bmp, etc.
You need to select the clockdemo1.bmp file in TMPGEnc, since that is the
'first' image in the sequence you want to make into a movie. TMPGEnc will
then run you through a series of screens for various settings, unless you
know what you are doing, ignore these. Finally it will reach a screen
with the 'output file'. This will likely be something like clockdemo.mpg,
so unless you want to name it something else, you can also leave that
alone. TMPGEnc should then read in each file one at a time, until it
reaches that last bmp file with clockdemo in its name, followed by a
number. Really simple. ;)
Now, as for the .ini files in povray. Most do not include a line
specifying the 'type' to produce. This means that unless you have done
what I did and edited povray.ini to change the default to png (I did this
because I don't have the space for the 100+ images some animations
generate), it will default to the 'system' type, which in windows is
.bmp. If you change this default in povray.ini or in the clockdemo.ini,
then of course the file you tell TMPGEnc to start with will be a .png
file instead. However, if you use this type, you 'must' install the vfpng
files I mentioned first, since TMPGEnc doesn't know how to read them
without it. If you have lots of drive space (like an 80GB drive or
something), then this is going to be a lot less of an issue than for me.
lol In that case, you can probably stick with .bmp and be OK. At least as
long as you eventually delete all the original images after you have a
mpg video you like. ;) lol
--
void main () {
call functional_code()
else
call crash_windows();
}
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