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Warp wrote:..
> Thorsten Froehlich <tho### [at] trf de> wrote:
> > > How can I make an ellipse (cylinderical)?
>
> > You scale a sphere asymetrically. I.e. add "scale <1,10,1>" to a sphere.
>
> Actually that's an ellipsoid.
> (Colloquially, that is. I wouldn't bet my money on whether a
> mathematician would agree...)
>
>
Of course that's an ellipsoid.
An ellipse is a curve. One can find many examples to represent a curve
using povray. Best of all is starting with a parametrical representation
for the curve. x = a*cos(t), z=b*sin(t), y=0 (0<=t<=2*pi) represents an
ellipse in the (XZ)-plane with axes 2a and 2b.
One method to represent curves using povray consists in constructing
small cylinders, an other method in constructing small spheres in
neighbouring points.
--
home page: http://cage.ugent.be/~hs
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