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Just tested it. 3.1g renders the thumbnail correctly. So something got
changed in 3.5 or something that stops this from working right... This is
not good imho, since the plugin stuff is complicated enough to figure out
with minimal examples, without it turning out that in some cases it may
no longer even work at all. :( Of course it is possible that something in
the texture viewer is at fault, but since it appears to suffer from what
you would normally expect if a COM interface hung and then timed out,
this seems to me unlikely.
--
void main () {
call functional_code()
else
call crash_windows();
}
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