|
![](/i/fill.gif) |
"Mark Wagner" wrote:
> On Tue, 10 Dec 2002 19:50:14 -0500, jfmiller quoth:
>
> > Hi All,
> >
> > Is there a reason why Bezier splines that can be used for lathes and
> > prisms can't be declared as splines?
> >
> > On simular notes:
> >
> > What is the difference between Natural and Cubic splines?
>
> Natural splines are a type of cubic spline where the entire spline is
> controlled by all control points at once: changing one control point
> affects the entire spline, with the greatest effect near the control
> point. These splines produce the smoothest path (mathematically, they
> have second-derivative continuity). Cubic splines are the same type of
> cubic spline (Catmull-Rom) that is used in lathe and prism objects. Each
> section of the spline is affected only by the four control points around
> it, making it easier to control than the natural cubic spline, but not as
> smooth.
>
>
In the "original" type of cubic interpolating splines (second order
derivative continuity) normally two types are used:
- the natural cubic spline: the second derivative in the first and last
control point equals zero; ask people to sketch by hand a nice curve
passing through a number of given points and in most cases you obtain a
curve where in the endpoints the curvature is zero!
- a clamped cubic spline: one has to give the value of the first
derivative in the first and last control point
In this sense "natural" is opposed to "clamped".
A Catmull-Rom cubic spline is an other type of cubic spline, determined
by other conditions
Herman
--
HermanS <url:http://cage.rug.ac.be/~hs>
Post a reply to this message
|
![](/i/fill.gif) |