In article <3B9F65A5.13557BA2@esupportnow.com>, dms### [at] esupportnowcom
says...
> Which sphere is your water? I'm horrible at texturing yet, and I'm> having a hard time figuring out which is which based solely on scaling.
I should have added some comments...
The water is the first one after the light_source. That with reflection,
ior 1.3 and absorbing media.
Lutz-Peter