In article <3B5B1346.88C002EC@pp.htv.fi>, Kari Kivisalo says...
>
> I made a tileable hf from a Marlin Studios sample texture. First it didn't
> work so good because of the internal shading of the texture map. When
> I removed the shadind and added some dirt to distract the eye the result
> was quite good :) Take a look.
>
> http://www.pp.htv.fi/kkivisal/brick.htm
>
> _____________
> Kari Kivisalo
>
This is great: could you modify it to take all kinds of bricks?
--
Regards, Sander
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