POV-Ray : Newsgroups : povray.general : translating a texture : translating a texture Server Time
8 Aug 2024 04:12:23 EDT (-0400)
  translating a texture  
From: Sander
Date: 28 Feb 2001 12:11:55
Message: <MPG.15074fbd5058b2529896f3@NEWS.POVRAY.ORG>
Is it to be expected that translating a texture (e.g. T_Col_Marble) to 
extreme values, like 25000, gives results that differ very much from the 
non-translated texture? Even for discontinuities to appear in the 
texture, i.e. sharp boundaries between areas?? Is there a limit one 
should not cross??? I could give examples of what I get...
Thank you old hands for helping me :) 
-- 
Regards,  Sander


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