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On Tue, 16 Jan 2001 04:11:24 -0500, Steve G. wrote...
> I've started building an interactive GUI interface for building textures in
> POVRay, using 3.1g's syntax. Before I go on this astronomical task, has
> anyone already done this? I havent been able to find a decent utility that
> uses all aspects of POV's pigment/normal/finish abilities (e.g. layers,
> averaging pigments/normals, visual slope map editor, etc) ?
Have you looked at the Material Editor in Moray?
It doesn't have the visual slope map editor, but it does pretty much
everything else that I can think of.
Bye for now,
Jamie.
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