POV-Ray : Newsgroups : povray.general : Images on a Sphere Sweep : Re: Images on a Sphere Sweep Server Time
2 Aug 2024 02:27:07 EDT (-0400)
  Re: Images on a Sphere Sweep  
From: Mike Williams
Date: 10 Feb 2005 09:50:19
Message: <LwEhTAAkK3CCFwQk@econym.demon.co.uk>
Wasn't it Rick Measham who wrote:
>I'm using a sphere sweep for a cat5 cable (that blue ethernet cable 
>hanging out the back of your computer). Along a real cable is a text 
>designation declaring the cable to be cat5 (or 6). I want to include 
>that in my model. However the shere sweep is (surprise!) not a straight 
>line.
>
>Is there any way to do this? What if the sweep was made up of many REAL 
>spheres or cylinders (each cylinder would be a lot smaller than the text 
>so I can't just put the text on every nth cylinder)
>
>Any help, as usual, will be greatly appreciated.

I guess you need uv_mapping, but that's not currently available for
sphere sweeps. What you might be able to do is to use the SweepSpline
macro to produce a mesh that closely approximates the sphere sweep,
since uv_mapping is available for meshes.

See the last section of page
<http://www.econym.demon.co.uk/isotut/more.htm>

-- 
Mike Williams
Gentleman of Leisure


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