POV-Ray : Newsgroups : povray.binaries.images : Coding smooth shapes in Pov : Re: Coding smooth shapes in Pov Server Time
20 Nov 2024 02:25:18 EST (-0500)
  Re: Coding smooth shapes in Pov  
From: Mike Williams
Date: 16 Oct 2001 01:27:53
Message: <L6OpTCA1H4y7Ewm9@econym.demon.co.uk>
Wasn't it Hugo who wrote:
>Hello,
>
>I'm developing some macros that I hope will make it easier for me to code
>some "beautiful" shapes. Here's an example of splines, but I'm not finished.

Have you looked into the possibility of using spline functions in
isosurfaces in v3.5? There's a few examples of how this could work at
the bottom of the <http://www.econym.demon.co.uk/isotut/more.htm> page
of my isosurface tutorial.

-- 
Mike Williams
Gentleman of Leisure


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