>--------------( oo )--------------
>
>Sphere Sweep Doesn't allow to do a defined shape extrusion. We could imagine
>taking a rectangle instead of a Sphere. The Finale shape will looks
>facetized instead being round. Most of common meshes modelers will handle
>that for you. I saw an example that explain how tedious it could be when you
>have to code every triangle. And I have to use CSG on.
>
>Please, take a look at http://www.uib.no/People/nfytn/tknottxt.htm and
>http://www.uib.no/People/nfytn/tknotgif.htm from Tore Nordstrand.
>
>I didn't found any elegant way to do this without using commercial modelers.
>Please, take a look at my project:
>http://ps.dgtic.umontreal.ca:2050/data/p0034/site/MOE/Moev400.wrl
If you can use a 2d spline describe the cross section of the shape you
want to sweep with, then you can use the "Bent Prism" technique that I
describe here:
<http://www.econym.demon.co.uk/isotut/splines.htm>
--
Mike Williams
Gentleman of Leisure
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