Wasn't it POVMAN who wrote:
>I havn't tried ...
>
>You can create object pattern media using pigment_map and you can evaluate a
>pigment in a function, can you use object pattern to create an isosurface?
It would be really neat if it did, because then you could do all sorts
of useful tricks like modifying the shape by adding noise or twisting it
with a coordinate transformation.
Unfortunately, this happens:
http://www.econym.demon.co.uk/isotut/dont.htm
--
Mike Williams
Gentleman of Leisure
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