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On Wed, 16 Feb 2000 16:26:08 -0800, Ken <tyl### [at] pacbellnet> wrote:
>
>
>You can't use texture statements inside a pigment statement.
Yes you can. This works:
sphere
{ 0, 5
texture { checker texture { T_Wood1 }, texture { T_Wood2 } }
}
It also works if you replace the texture identifies with texture
declarations. It even works with the comma left out even though
technically it should parse it as a two-layer texture and a void
texture (i.e. the second entry in the checker pattern should default
to whatever it defaults for textures)
Peter Popov
pet### [at] tagpovrayorg
ICQ: 15002700
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