POV-Ray : Newsgroups : povray.animations : Moving the camera in a circle : Re: Moving the camera in a circle Server Time
27 Sep 2024 18:11:41 EDT (-0400)
  Re: Moving the camera in a circle  
From: Mike Williams
Date: 21 Jun 2004 21:01:07
Message: <DB6c+AAD$31AFwDn@econym.demon.co.uk>
Wasn't it Manawydan who wrote:
>Hi,
>
>I'm just getting to grips with animation (just small steps so I get used to
>the basics first) but one thing I'm having trouble with is the mathematics
>side of it.
>
>All I want to do is move a camera in a circle, starting at 0, 0, -13, to
>-12, 0, 0, to 0, 0, 13, to 12, 0, 0 then back to the beginning over a
>period of 36 frames, constantly looking at 0, 0, 0.  However, I just can't
>work out how that would be done.
>
>I've searched for an answer on here but, to be honest, I'm a bit confused at
>the formulas that I've seen.  Can anyone give me an idea what it should
>look like and can explain it to an idiot?
>
>Thanks in advance!
>

There's a section in the documentation called "How do I move the camera
in a circular path?. Section 2.4.1.3 in Pov 3.6. Section 9.1.1.3 in POv
3.5.

In particular, if you look at "the mathematical way" it goes on to
explain how to adapt this method to move the camera in an elliptical
path, which seems to be what you are actually trying to do.


-- 
Mike Williams
Gentleman of Leisure


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