POV-Ray : Newsgroups : povray.general : how to render pov1.0 scenes with pov 3.1g : Re: how to render pov1.0 scenes with pov 3.1g Server Time
7 Aug 2024 07:16:54 EDT (-0400)
  Re: how to render pov1.0 scenes with pov 3.1g  
From: Mike Williams
Date: 10 Dec 2001 14:39:36
Message: <BbpnZHA58QF8Ewgk@econym.demon.co.uk>

>On Sat, 08 Dec 2001 19:12:06 +0100, Christoph Hormann <chr### [at] gmxde>
>wrote:
>> just add commas in the vectors
>
>???
>
>#local C=< 1 2 3 >;
>
>works fine with 3.5
>is it different with 3.1 ?

It's not 3.1 that's the problem, it's 1.0.

In 1.0 you could have points like <1 -1 1>. Because it didn't have the
ability to evaluate the expression "1 -1", it was quite happy with there
being three values. In versions 2.0 and later "1 -1" is evaluated,
giving 0 as the result and now <1 -1 1> only has two co-ordinates.

-- 
Mike Williams
Gentleman of Leisure


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