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Hi Slime,
Thanks for your reply, but I was actually interested in the effect of the
bullet. That is the wave trails it leaves in the air.
The bullet is travelling and leaving trails. That's what I am looking for.
Thanks once againg.
Fidel.
in article 3db9d52f@news.povray.org, Slime at slm### [at] slimeland com wrote on
26/10/02 12:35 am:
>> Hi guys, I was wondering if anyone has attempted to create the Matrix
> bullet
>> time effect. Or if someone has an idea on how to do it.
>
> // predeclare objects agent, bullet, and neo
> object {agent translate z*10}
> object {bullet translate z*(10 - 20*clock)}
> object {neo translate -z*5}
>
> camera {
> location <0,10-7*clock,-(10-5*clock)>
> look_at 0
> rotate y*360*clock
> translate -z*5
> }
>
> Heh... untested code, btw.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
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