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in article chr### [at] netplexaussieorg, Christopher
James Huff at chr### [at] maccom wrote on 8/5/02 12:08 PM:
> In article <B973A1CB.4BDC%gle### [at] isrvcom>,
> Glenn Greenway <gle### [at] isrvcom> wrote:
>
>> Can anyone help me translate MegaPov's height_of to the new Pov? Thank you.
>
> If you are talking about the hf_height_at() function, adding it to POV
> 3.5 would be a waste of time, since trace() is already there and is a
> much better solution. Just trace from a point above the height field
> directly down. It is much more flexible, and works for any shape.
Thank you for your comments. However, I would like to evaluate a height
field at parse time, not render time. I've been trying to use bitmap data
to add a deformation map feature to a mesh creation macro i've been working
on. I thought that the 3.5 function feature might be the way to go. But i
can't figger it. With MegaPov hf_height_at() i could loop through and
evaluate values at each point before rendering. Thanks again.
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