> has anyone done this before? what i want to do is shoot a
> projectile in
Yes I have done a simular system.
If you go to http://zap.to/reallife I have an animation called
blast that shows what I did. It will take me a little while to
get the source code out into a readable form thou.
> an animation simply by setting a variable like shoot=true or
> something
> like that. then, while it is true, i'd like a shot to be
> fired at
> either steady or random intervals until set to false. each
> shot should
> be its own entity. it should query the host object to know
> which
> direction to move and from where it should start. then it
> should know
> when it hits something and do something when it does. the
> projectile i
> have in mind is a laser blast. would the particle patch help
> me here?
> suggestions anyone?
--
Piloteers do it on the road
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