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In message <3ccc75bc@news.povray.org>, Thorsten Froehlich
<tho### [at] trfde> writes
>wrote:
>
>> This *DID* work always.
>
>No, the example you are quoting never worked. When look_at was applied
>POV-Ray always made the up and right vectors perpendicular.
Ah, now that's interesting. Shame the beta's just expired, I was gonna
experiment with this.
>If you didn't
>want perpendicular up and right vectors, you could not use look_at. The same
>is still true in POV-Ray 3.5.
>
> Thorsten
--
Alex
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