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Consider this scene file
//-------------
light_source {<-100,200,-100> colour rgb 1}
camera { location <0, 3, -4> look_at <0, 0, 0>}
declare P = function {y}
#declare Z=2;
#declare X=1;
#debug "OK so far\n"
box{1,-1 pigment {rgb 1}}
isosurface {
function { P(x,y,z) }
max_gradient 2
contained_by{sphere{0,2}}
pigment {rgb 1}
}
//-------------
I reckon it ought to be thrown out because there's no "#" on the first
#declare, but it renders. (I've put the isosurface there just to show
that the function P() is actually working "correctly").
Now try commenting out the #debug. The scene is now rejected, but the
reported error is
Parse Error: Expected 'object or directive', { found instead
reported against the box!
In this case, it's not too hard to spot the problem because it's only a
few lines away. In the complex scene that I discovered this behaviour it
was a very long way away. It was ages before I thought of looking at the
previous page of my scene to find out what was wrong with my box object.
POV 3.5b6, W98se, AMD K6-2 500, 128 Mb
--
Mike Williams
Gentleman of Leisure
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