|
![](/i/fill.gif) |
Wasn't it Abe who wrote:
>Does anyone have any tips, suggestions or pointers towards getting a
>translucent effect in pov? (This is not to be confused with
>transparency.)
You might consider something like
pigment {rgbt <1,1,1,0.7>}
normal {bozo scale <1,1,10>*0.001}
interior {ior 1.3}
This is intended to be viewed from along the z axis, so the normals are
scaled higher in the z direction than they are in the x and y
directions.
Depending on the exact effect you're after, you may want to tweak some
of those numbers. Increasing the ior increases the scattering. Changing
the pigment to {rgbt <1.5,1.5,1.5,0.7>} can look convincing in some
cases.
--
Mike Williams
Gentleman of Leisure
Post a reply to this message
|
![](/i/fill.gif) |