POV-Ray : Newsgroups : povray.general : Translucent texture : Re: Translucent texture Server Time
7 Aug 2024 19:27:02 EDT (-0400)
  Re: Translucent texture  
From: Mike Williams
Date: 19 Jun 2001 14:28:58
Message: <9wvEBCAVxyL7EwJj@econym.demon.co.uk>
Wasn't it Abe who wrote:
>Does anyone have any tips, suggestions or pointers towards getting a
>translucent effect in pov? (This is not to be confused with
>transparency.)

You might consider something like

     pigment {rgbt <1,1,1,0.7>}
     normal {bozo scale <1,1,10>*0.001}
     interior {ior 1.3}

This is intended to be viewed from along the z axis, so the normals are
scaled higher in the z direction than they are in the x and y
directions.

Depending on the exact effect you're after, you may want to tweak some
of those numbers. Increasing the ior increases the scattering. Changing
the pigment to {rgbt <1.5,1.5,1.5,0.7>} can look convincing in some
cases.

-- 
Mike Williams
Gentleman of Leisure


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