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Among other things, Alain saw fit to write:
> Don't forget to put no_shadow on the visible object, or you get two
> shadows.
But no_shadow means no highlights either, doesn't it?
--
light_source{9+9*x,1}camera{orthographic look_at(1-y)/4angle 30location
9/4-z*4}light_source{-9*z,1}union{box{.9-z.1+x clipped_by{plane{2+y-4*x
0}}}box{z-y-.1.1+z}box{-.1.1+x}box{.1z-.1}pigment{rgb<.8.2,1>}}//Jellby
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![](/i/fill.gif) |