|
![](/i/fill.gif) |
Wasn't it Michael Robison who wrote:
>Hello,
>
>I'm trying to use a model for a monitor but there's something funny about
>it.
>When I try to rotate it as in:
>
>object { SYNCMASTER17 rotate -90*y }
>
>it fails. I think it says there's a brace missing. I notice it's an older
>model. I
>tried deleting the version specific reference and putting the ambient inside
>a finish statement, but no luck. I think there's something in there that
>needs
>to be tweaked so that I can rotate it. Any help would be appreciated. The
>code is below.
"#version 1.0" doesn't support the "rotate -90*y" syntax so you can do
any of three things:-
1. Do it all in version 3.5, by changing the "ambient 0.3" to
"finish { ambient 0.3 }".
2. Do it all in version 1.0, by changing the "rotate -90*y" to
"rotate <0,-90,0>".
3. Do it in a mixture of versions by switching back to "#version 3.5"
(or "#version monitor" to revert to the default value that you saved)
before the "object { SYNCMASTER17 rotate -90*y }" line.
--
Mike Williams
Gentleman of Leisure
Post a reply to this message
|
![](/i/fill.gif) |