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Chris Huff <chr### [at] yahoo com> wrote...
>
>There is another alternative which is being discussed in
>povray.off-topic which I am surprised hasn't been mentioned here: making
>a new language, starting from the basics and ensuring a clean design,
>probably similar to C(I suggested POV-CSDL, for POV C-like Scene
>Description Language), and using a translator program to convert files
>written in it to POV-Script files to be rendered. Programmer type people
>
I was thinking about seperating the parser and the renderer, thus
allowing multiple parsers, write you own parser using your own
favourite programming paradigm. It could allow the ability to save
a parsed script, so you could parse one day and render another, or pass
the parsed file to someone else. Parse on one architecture, Render on
another. Distributed rendering of animations by passing the parsed files
of different times to different CPU's in a rendering farm.
Dave
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