POV-Ray : Newsgroups : povray.general : The Language of POV-Ray : Re: The Language of POV-Ray Server Time
11 Aug 2024 07:17:23 EDT (-0400)
  Re: The Language of POV-Ray  
From: David Burnett
Date: 12 Mar 2000 07:54:41
Message: <952814622@vargol.demon.co.uk>
Chris Huff <chr### [at] yahoocom> wrote...
>
>There is another alternative which is being discussed in 
>povray.off-topic which I am surprised hasn't been mentioned here: making 
>a new language, starting from the basics and ensuring a clean design, 
>probably similar to C(I suggested POV-CSDL, for POV C-like Scene 
>Description Language), and using a translator program to convert files 
>written in it to POV-Script files to be rendered. Programmer type people 
>

I was thinking about seperating the parser and the renderer, thus 
allowing multiple parsers, write you own parser using your own 
favourite programming paradigm. It could allow the ability to save 
a parsed script, so you could parse one day and render another, or pass 
the parsed file to someone else. Parse on one architecture, Render on 
another. Distributed rendering of animations by passing the parsed files 
of different times to different CPU's in a rendering farm.

Dave
-- 
Posted By NewsBe 1.6.3 Alpha
http://www.vargol.freeserve.co.uk/newsbe/ 
* I need a drink


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.