POV-Ray : Newsgroups : povray.newusers : Is it possible for understanding source code, perfectly? : Re: Is it possible for understanding source code, perfectly? Server Time
31 Jul 2024 00:29:43 EDT (-0400)
  Re: Is it possible for understanding source code, perfectly?  
From: ABX
Date: 23 May 2003 04:47:06
Message: <93nrcvso7nop49va1kg93qva452fg1eu9o@4ax.com>
On Fri, 23 May 2003 15:16:31 +0900, "JunYong Ji" <jun### [at] hotmailcom> wrote:
> I'm in the master's course in Compter Graphics Lab. at Korea Univ.
> and I'm interested in Photo-Realistic Rendering.
> I knew POV-Ray offers well-structed open source code,
> so I'm going to practice POV-Ray Tool and to analyze source code.
> My object of analyzing source code is
> that I will upgrade or add new functions to POV-Ray later.
> To do those things, I think I should understand source code of POV-Ray
> but I wonder if I can handel important and core source code of POV-Ray
> easily.

Welcome! But... it is not 100% clear to me you mean practice, analyze and
extending C++ POV-Ray sources or scenes. Due to used language your sentences can
mean both since your course can be concerned on programming or using tools.
Anyway if you are new user of POV-Ray (as posting group sugests) you can put
large effort into 'new' feature which already was discussed (perhaps even done)
and some urls can be pointed to you as reference. So I suggest you to share what
you want to do with POV-Community. People here are always helpful in delivering
good references about various issues.

ABX


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.