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On Fri, 11 May 2001 10:53:09 +0200, "Rune"
<run### [at] mobilixnetdk> wrote:
>Do you need access the matrix itself or do you just need a transformation
>that works?
I need the matrix and how to find the coefficients, POV SDL if
possible. I will eventually code it in C++ but don't spoil the fun and
let me do that part myself :)
>If the latter, and if you use MegaPov, you can use:
>
>transform {Coordinate_space1_matrix inverse}
>transform {Coordinate_space2_matrix}
>
>This is untested code, but I think it was something like that.
OK, I'll test it (d/ling MP/Linux atm)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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