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On Sat, 21 Jun 2003 16:23:19 -0400, Xilo Musimene <xil### [at] hotpopcom>
wrote:
>Can you make the kaleidoscope move in a nice way? For an animated texture?
I would either need to modify the code that selects the exact slice of
the original image that is used for tiling, or you would need to feed
the code a series of frames from a live-action video or animation.
There is also the notion of using color-cycling for an animated
effect, but I'm not sure I could pull that off using only POV. Some of
the 256-color fractal programs used this trick. It might look really
wild combined with one or both the methods mentioned above.
For the record, my povfile outputs are true-color, not 256 color
images. If you want to experiment with color-cycling, the images
probably need to in 256 color mode.
I'll see what I can do to make my current source files a little more
animation friendly.
later,
Glen Berry
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