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On Mon, 22 Nov 1999 22:32:06 -0500, "Nathan Kopp" <Nat### [at] Kopp com>
wrote:
>With one of the Descent games (I think it was Descent 1), if you choose the
>correct 3-d option, it would put two images side-by-side on the monitor, and
>if you then looked at it cross-eyed, it would look 3d. No glasses needed,
>but talk about a headache!
The option is -vfx and works in at least Descent I and I think Descent
II (I don't have them installed right now). It is not a cross eye but
rather diverge eyes. There is a method described in the readme on how
to make a simple device (no optics just some paper/cartboard) which
makes visualizing such 3D much easier.
>Regarding the original post: if you play those 3d first-person games with
>one eye blocked, you can see quite a bit of 'fake' depth.
Yeah, but then how will you keep an eye on your health/armor? :)
>-Nathan
Peter Popov
ICQ: 15002700
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