POV-Ray : Newsgroups : povray.binaries.animations : Re: water : Re: water Server Time
1 Jul 2024 03:39:27 EDT (-0400)
  Re: water  
From:
Date: 12 Apr 2002 04:16:10
Message: <8j5dbuoneijmrqu2o33tv7qeb6b1j45462@4ax.com>
On Thu, 11 Apr 2002 23:16:38 +0200, Christoph Hormann <chr### [at] gmxde>
wrote:
> "W?odzimierz ABX Skiba" wrote:
> > nice ? 
> Yes.

Thank You

> > realistic ?
> I think so, how was it done?

plane{
  y 0
  hollow
  texture {
    pigment {color rgbf < 1, 1, 1, 1>}
    finish {
      ambient 0 diffuse 0.7
      reflection { 0.5, 1 fresnel metallic}
      conserve_energy
      metallic
    }
    normal {bumps bump_size 0.075 scale < 4, 1, 1>/4 translate 2*clock*y}
  }
  interior {
    ior 1.33
    media {
      method 3
      samples 2 intervals 1
      absorption color rgb < 0.75, 0.5, 0.25>*0.05
    }
  } 
}

+ radiosity

ABX


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