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On Wed, 07 Aug 2002 20:19:08 -0500, Christopher James Huff
<chr### [at] mac com> wrote:
>I said a box and I meant the built-in "box" primitive.
Yes, first thing I tried.
>I just tried it and it works fine. Under what conditions doesn't it
>work?
When viewed from certain angles? Maybe when the look_at point is
inside the thing? I'll have to test this more comprehensively but I'm
currently using the computer for other things (yeah, real life :( )
>Are you making sure the box sides are "inside" the height field?
Of course, although I tried it the other way around as well since it
shouldn't matter.
>The artifacts you describe sound like coincident surface problem, or the
>box surface being coincident with the height field in/out boundary.
>Either use a slightly smaller box or slightly larger height field.
The HF is scaled 1.1, should be more than enough.
>I really wish you could just put "open false" in the height field
>block...maybe I'll code that up as a patch someday. It should really
>default to on, but having it off by default would preserve backwards
>compatibility.
Yes, I've wished for that as well. Kudos if you get it working.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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