POV-Ray : Newsgroups : povray.general : looking for antialiasing critical scenes : Re: looking for antialiasing critical scenes Server Time
7 Aug 2024 01:20:32 EDT (-0400)
  Re: looking for antialiasing critical scenes  
From: Jan Walzer
Date: 24 Feb 2002 13:29:17
Message: <8JTVbgfd4xB@lzer.net>
> Jan Walzer <jan### [at] lzernet> wrote:
>>> In beta 11 ambient sphere of rgb 1 and rgb 100 produce the exact same
>>> image when rendered with +am2 +a0.0 +j0.0. Also DOF produces
>>> same image for both cases. The colors are clipped before aa
>>> and DOF calculations :(

>> /me doesn't like this ...

>   So you prefer to have a white sphere which doesn't look antialiased at
> all?

Yep ...
But IIRC it will get AA'ed if samples are taken long enough ...
I, for myself, also use normally +J1 ... (OK ... this should be sqrt(2))

... so I assume there would be a way, to make it "soft" if one wants to  
...


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