> Jan Walzer <jan### [at] lzernet> wrote:
>>> In beta 11 ambient sphere of rgb 1 and rgb 100 produce the exact same
>>> image when rendered with +am2 +a0.0 +j0.0. Also DOF produces
>>> same image for both cases. The colors are clipped before aa
>>> and DOF calculations :(
>> /me doesn't like this ...
> So you prefer to have a white sphere which doesn't look antialiased at
> all?
Yep ...
But IIRC it will get AA'ed if samples are taken long enough ...
I, for myself, also use normally +J1 ... (OK ... this should be sqrt(2))
... so I assume there would be a way, to make it "soft" if one wants to
...
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