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The kindly Rev. overheard pet### [at] usanet (Peter Popov) saying on
12 Oct 2000:
>On Wed, 11 Oct 2000 18:34:03 -0700, Ken <tyl### [at] pacbellnet> wrote:
>
>>
>>
>>Hokus Pokus wrote:
>>
>>> Can PovRay renderings be exported or saved in the .wrl format?
>>
>>No.
>
>You may, however, render environment maps using either a cylindrical,
>true spherical (from MegaPOV) or six renders with a perspective
>camera and map these on a cylinder, sphere or box, respectively. Of
>course this will only work as QTVR but it's still better than
>nothing.
Yeah, VRML's just a *teensy* bit different from QTVR. The former is
geometry-based, and the latter is photo-based.
The only thing that's worth translating at all, imho, is triangle
meshes. It should be fairly easy with perl or awk or a little piece of
C to turn POVRay triangle meshes into VRML IndexedFaceSets.
--
Rev. Bob "Bob" Crispen
crispen at hiwaay dot net
If a cow laughed, would milk come out her nose?
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